#pragma once
#ifndef _POSITION_H_
#define _POSITION_H_

class VPosition
{
public:
	VPosition(void);
	~VPosition(void);

	LENGTH X;
	LENGTH Y;
	LENGTH Z;

	Init2D(LENGTH lenCoorX, LENGTH lenCoorY);
	Init3D(LENGTH lenCoorX, LENGTH lenCoorY, LENGTH lenCoorZ);
protected:
	D3DXVECTOR3 m_D3DVecPos;
};

#endif